2021
Unity Developer at Dynamic Dimensions
I helped work on an interactive VR application built for the Meta Quest 2.
I wrote a web socket server in NodeJS and the receiving Unity backend in C#. This server was used to communicate between a web interface and the Unity application. I was also responsible for optimizing the 3D scenes to run smoothly on the target hardware.
Contact: Wouter Van Hauwermeiren
2018 - 2021
BusyBee at Beego
First aid for all computer and tech related problems. I cycled more than 500 kilometers to help over 200 customers resolve their computer related issues.
Contact: Frederick Screayen
2021 - present
Digital Arts And Entertainment
Bachelor's degree - Howest
As a current student Game Development, my passion and knowhow about graphics, gameplay and tool development keeps growing each and every day. Having already written our very own software ray tracer and soft- and hardware rasterizer, my knowledge of C++ keeps growing.
2018 - 2021
Mutlimedia and Creative Technology
Bachelor's degree with distinction - Karel de Grote
Going more in depth into C# and 3D modelling, we learned using Blender and Unity to develop interactive applications and games. Courses like Principles of Game Design and
Artificial Intelligence helped us better understand what drives a good game.
2016 - 2018
IT Management
High school degree with three graduation rewards - Atheneum Schoten
My introduction to programming and computer hardware. I was taught the basics of C# and web development using JS, PHP and CSS. Besides programming, we also learned what components live inside a computer and how data gets transferred between them.
Languages
C++
C#
JavaScript
HTML
CSS
PHP
API's
Win32
SDL
GLFW
Vulkan
Direct3D 11
Frameworks
JUCE
Software
Visual Studio
JetBrains CLion & Rider
CMake
GitHub
Perforce Helix Core
Unreal Engine 4 & 5
Unity Engine
Godot
Autodesk Maya
Blender
Houdini
Adobe Suite
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